DevLog #2 (old)

I’ve made a mock up of the character screen to get a sense of how the game will look and be laid out. Took several attempts to get a decent balance with all the elements, and I’m pretty happy with the end result.

Clean and crisp is my general plan. Whether this will translate over to Unity is to be seen!

Still working on how all the personality, stats, and other elements will effect each other, but I’m getting there slowly.

Oh, and on top of that, I’ve also decided on a name – YonderLife.

Cheers for reading,